package com.phantasy.scene.sceneUnit
{
	import com.phantasy.proto.p_map_role;
	
	import flash.display.DisplayObject;

	public interface IRole
	{
		function doNameJob():void;
		function doHook(_arg1:Boolean):void;
		function get x():Number;
		function get y():Number;
		function addChild(_arg1:DisplayObject):DisplayObject;
		function set pvo(_arg1:p_map_role):void;
		function get pvo():p_map_role;
	}
}